“The paint booth is the one people have been asking for directly in the community, and it’s something we are delivering on in this first iteration of the new franchise.” We’ve already created a lot of cool schemes, just testing the paint booth right now.”
I think this will be one that fans are going to be very excited for. “We’ve always had the ability to make a custom car and stuff like that, but we really spent a lot of time bringing a legitimate paint booth to the game. “One of the biggest things that fans have been asking for is more customisation,” says Holmquist. If you’ve seen the screenshots at this point, it’s definitely a step up from our previous franchise.” I think that’s something our customers are looking for. More than the NASCAR Heat franchise we’ve had before. “Using the Unreal engine just brings the graphics the gameplay into more of a AAA style of game.
“What’s really exciting is that we’ve been working with the rFactor team at 397, who have been known for their physics, and also then changing engines from our previous engine into Unreal, and then combining the two,” Motorsport Games’ George Holmquist tells IGN. The switch to Unreal Engine means higher quality graphics, says Motorsport Games. 2020’s NASCAR Heat 5 was built using Unity. Motorsport Games acquired Studio 397 and rFactor 2 in March this year. NASCAR 21 will represent a fresh start for NASCAR simulations from Motorsport Games and will be powered by Unreal Engine and Studio 397’s acclaimed rFactor 2 physics. Motorsport Games has confirmed a new NASCAR game will be ready for 2021, and it will not be a continuation of the Heat series.